/*
 *  关卡数据
 */
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Dolls
{
    /// <summary>
    /// 关卡数据
    /// </summary>
    public class cLevel
    {
        public cLevelBuild mBuilding = new cLevelBuild(); //建筑列表
        public cLevelRes mLevelRes;    //等级资源
        public bool mFinish;           //关卡是否完成
    }

    /// <summary>
    /// 关卡资源数据
    /// </summary>
    public class cLevelRes
    {
        public int mLevelIndex;
        //..fighterData..//
    }

    /// <summary>
    /// 关卡数据
    /// </summary>
    public class cLevelManager
    {
        List<cLevel> mLevels = new List<cLevel>();

    }


}

